Well, it’s a start at least!
Balance Changes:
* Electromagnet: This ability will now use Ballistic Skill instead of Intelligence to determine defense chance.
* Friction Burn: This ability is now based on Ballistic Skill instead of Strength.
* Spanner Swipe: This ability is now based on Ballistic Skill instead of Strength.
* Spanner Swipe: This ability no longer requires the victim to be hexed before it snares them.
* Fixed numerous tooltip issues.
* Concussive Mine: Fixed an issue in which this Tactic would remove the Stagger granted from “Land Mine”.
* Electromagnet: This ability will now use Ballistic Skill instead of Intelligence to determine defense chance.
* Friction Burn: This ability is now based on Ballistic Skill instead of Strength.
* Spanner Swipe: This ability is now based on Ballistic Skill instead of Strength.
* Spanner Swipe: This ability no longer requires the victim to be hexed before it snares them.
* Fixed numerous tooltip issues.
* Concussive Mine: Fixed an issue in which this Tactic would remove the Stagger granted from “Land Mine”.
It’s a good start.. makes Tinkerer now a viable option…
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