A Better Monster Manual

And that, is an Aarokocra.  The first creature in a standard monster manual, sorted alphabetically. No I’m not doing some silly alphabet book or even planning on posting about random monsters. Although that would certainly alleviate some of the lack of activity going on here. There are certain occasions where I have a bolt of…

Another Quicksheet!

I must be in the mood for staring at spreadsheets for some reason. Well, it’s linked on the Campaign Resources page, or here I guess. There’s quite a few differences in pulling all of the Divine spells into a quicksheet vs doing the Arcane spells. First off, I condensed a bunch of the domains a…

2e Arcane Spells Quicksheet

Two posts in a week, I must be feeling generous or something. Maybe it’s just my annual hibernation through the winter months. This is of course just one of the many things I’ve been silently working on in the background, and now that it’s more-or-less finished I can share it with random wanderers of the…

D&D Classic PHB

Run a game long enough, and the list of house rules becomes terribly unwieldy. A good DM will know better and try to categorize a vast number of things onto quicksheets so they can make common rulings instead of trying to remember that odd ruling from weeks/months ago. Over the years I’ve watched the game…

Feasibility

Inspiration struck this morning as I was making coffee, still in whatever you would imagine I wear to bed, contemplating whether to cook some eggs. As I let my mind wander it bounces over past and future events with little heed for the present. The present exists currently only to serve coffee, that’s been thoroughly…

Player Creators

As the Dungeon Master in my game, most of the world is mine. I’ve drawn up maps and dungeons, created political structures, enemies, allies, and campaigns. The challenge of a DM is really to make the entire world, every aspect of it, an interaction with players who experience it. Granted, there’s the trap of falling into making…

Saving Throws

Saving Throws in 2e have largely been based off of your class, with a general dump for save vs Magic to catch all other things that don’t apply to anything specific. When the d20 system rolled around, it deferred to a much simpler system relating to Fort, Will, and Reflex. Of course this is a…

Expanding the Spellcraft Proficiency

This comes as something of a follow up to a recent post where newly forged Wizards and their ilk need some sort of old man teaching them all the right moves until they “get” it. The idea that you’re going to spend a LOT of time learning wizardly things really delves into the territory of…

Class Overview

I’ve been doing some work on the Campaign Resources page as more of the classes are being specifically defined, but I wanted to get something out today that gives a brief 2-3 sentence overview of them. Several of the classes have been added as links to the google drive, and eventually I’ll get around to…

Massive Poison Crafting Chart

Hey all, if you’ve been waiting around for a post, I’m not here to disappoint this time. This is something that I’ve mentioned in the past I needed to get done, and finally I just bit down on the last few bits of it today. What you’ll find in the link is a chart with…