“Phat Enough to Try” – http://tao-dnd.blogspot.com/2014/09/phat-enough-to-try.html
I’m still out reading blogs regularly although my posting has fallen off. Currently I’m sitting at the Geek Fan Expo in Dearborn, MI, and noticed a panel on How to become a DM. It made me think of the post linked above.
I am of the opinion that DM’s are made over time, and it takes particular circumstances to make a good one. Once you’re an adult, it might be too late. It’s hard to learn how to be spontaneous in front of your peers without worrying about being judged. Things happen. What resonates with me is about writing stories as a kid, and how they’re probably awful. I did a lot of writing through high school, and it was certainly awful, but the friends I showed it to loved it. They were a part of it, it was about them, it was their D&D campaign I wrote stories about.
Being able to pull people into a story like that, even a bad one written by a kid, is the secret to running a game. Mechanics help, planning helps, but developing a talent that draws people in like a moth to a flame takes years of practice to develop.