It’s that day that I generally forgo a normal blog post and give some props out to a pair of posts in the blogging community. I mean, it’s been a week right? I’ve got to have at least two blog posts that I’ve read which have blown my mind at least a little bit. This thing is fragile, old, and prone to acts of violence. I’m quite susceptible to inspired fits of furious fingering on the keyboard. Also, it’s a nice reprieve from what seems to be a permanently painful Monday work schedule that may or may not have me up until the wee hours listening to the squeals of irate clients and their broken computer issues. I also play D&D on Monday nights, which absorbs much of my blog preparation time.
Without further interruption from your blogger extraordinaire, I give you my two picks for the week. It’s Two-On-Tuesday.
Now this isn’t a specific post, but rather a whole series of posts that I find delightfully entertaining. The Orr Orator reminds me very much of The Onion, if you went at it from the perspective of Tyria from Guild Wars 2. Lovely thing it is, short blurbs, zany characters, from the demented mind of my favorite Slurms
While on my quest to include quite a bit more of the D&D content that I love and cherish so much I’ve been adding blogs like crazy to my gReader. Monsters and Manuals so far has been a great pickup. Not only does he have some excellent insights on various topics, but he does a lot of crosslinking with other excellent D&D focused blogs which gives me that many more to pick from. This post in particular hits on one of things that I do in my D&D campaign. Making rulings and not necessarily following rules. Sometimes it drives my players crazy, but they all agree that situations change from week to week and generally the rulings make the game smoother and at least more entertaining.