Voter Lookup

It’s an important day in the US, every two years we elect the people that run our country into the ground. We all have different views and values, and only two real choices. I think it’s important, and if you’ve forgotten somehow that it’s Nov 4th, here’s a shiny wakeup call. Go vote. There was…

Well Aware

It’s been nearly two weeks since a post, and that’s just how busy I’ve been. A new high impact project at work has kept me on my toes, and my social life has been in overdrive. These things shall pass. In the meantime, the few things I have worked on are pretty boring. Mostly cleanup…

Simple Rogue Skills

I started doing some work on my Priest class variation today, but instead got distracted by the list of rogue skills my players were working from. They were a bit overstated and bulky, some were poorly described. It took me a lot of willpower to pare them down to the very basic concept of each…

Two-On-Tuesday

It’s been quite a while since I pulled out this particular feature. I’ve decided to bring it back to show off some of the cool and interesting D&D blogs that I’ve been running into across the internet. The wealth of interesting bits and pieces these prolific bloggers jot has inspired my personal campaign dozens of…

Abusing Sanctuary

Back when I was still green to this whole DM’ing thing and I had a few more players that were clever casters, this was something that happened all the time. They would find themselves faced with imminent danger and tap on the Cleric for Sanctuary which would more or less give them a free pass…

Turn Undead

Turn undead is a default ability for Clerics in 2e, and while it makes sense on the thematically generic version of what D&D is, once you start throwing in specific deities and domains, it tends to fall apart. The only real caveat for the ability is that evil clerics do the opposite in controlling undead.…