Guild System Overhaul

 Back at the launch of WAR where having several hundred guildies and several dozen online were much more commonplace, I was actually a high ranking officer of one of the largest Destro guilds on the ORvR/RP servers. Still to this day I can recall quite vivdly the incredibly charismatic guild leader who really served as…

Warhammer is the Detroit of MMOs

-The Importance of the “thing”- was the original title/topic, but things evolved towards the end and I don’t feel like changing shit around again. It’s time for my weekly GD post already. lol  Objectives in PvP that don’t have much to do with crushing in a skull or putting the sharp end of my buisness…

Power Escalation

As the era of WAR post-1.4 comes into full bloom the battlefields are being saturated more and more fully by a class of player that is wearing Sovereign as a baseline for competition. My time in-game has been limited as there’s been a couple dozen other distractions between work, personal life, and non-WAR gaming. However,…

Casual Attraction or Attracting Casuals

Killing for the sake of killing only goes so far in any game. In my humble opinion, killing players for an endless amount of time for the sake of resetting the playground in neither persons favor appears to be a grind on the path to the last few bits of progression oriented gear. What alleviates…

2010 Blogroll Thingy Update

Yar update be live! I really shouldn’t have stayed up so late to do it either… If anyone is missing drop a comment, or poke me on twitter, or send an email, or tell a friend of a friend to nudge me in the right direction. Things to note, lots of new people that I…